Should you be interested in starting a new game or be looking to join something already running feel free to reach out to us here, or through our discord server.
We hope to see you in club soon.
Meeting your tabletop needs.
Should you be interested in starting a new game or be looking to join something already running feel free to reach out to us here, or through our discord server.
We hope to see you in club soon.
Another month rushes past. Here is the Calendar for our June opening.
Should you be interested in starting a new game or be looking to join something already running feel free to reach out to us here, or through our discord server.
We hope to see you in club soon.
Should you wish to run anything within the club please let us know and we’ll see what we can do to make your game possible.
Please note games may change. Should you have any queries let us know!
See below the Club’s opening plans for March 2024. We are trying out a new format, any feedback would be appreciated.
Should you wish to run a game within the club please reach out to us either here or through our discord.
We have a new Numenera game starting up in the club that is looking for players. The campaign makes use of the Cypher System and will be utilising both Numenera Discovery and Destiny rulesets. No prior knowledge is required of the game or system.
Sessions – Monday nights 6pm – 10pm. First session planned for 10th July which will include character creation and an introduction to the ruleset. Expected to run for approximately 13 weeks.
GM – David
Players – 5 Players total, 2 Player slots open and availible
Experience – No experience required, the campaign is designed to introduce new players to the system. Of the current group only the GM has past experience of the game system.
Character Creation – Character creation will be completed in the first session accompanied with an introduction to the rule set
The Ninth World is built on the bones of the previous eight, and in particular the last four. Reach into the dust, and you’ll find that each particle has been worked, manufactured, or grown, and then ground back into dirt—a fine, artificial soil—by the relentless power of time. Look to the horizon—is that a mountain, or part of an impossible monument to the forgotten emperor of a lost people? Numenera is a delve into techno-barbarism, taking inspiration from the Dune series, Saga comic book series and Cloud Atlas just to name a few.
This campaign is set in Navarene the most northern kingdom of the “civilized” Steadfast region. Navarene is the boundary between the civilized Steadfast and the “Beyond”. This boundary has become more important of late with the True Faith’s Amber Pope calling for a crusade against the Gaian lands to the north of the mysterious Cloudcrystal Skyfields that borders Navarene.
This game will offer the opportunity for players to assist with the development of a new settlement assisting its founders with issues both of where they have settled and where they came from. Through salvaging the surrounding area and developing the land the party might be able to convert a rabble of crude huts into a settlement that can stand the test of time.
Enslaved by the Talo noble family under loose pretence of minor crimes committed. Nashina Talo promises you freedom should you assist the Talo guards in bringing some “brigands” and “criminals” to justice. Explosive slave bands strapped around your arms, this would be the quickest route to freedom spare losing use of your arms. Matters are not as simple as presented as you soon discover this “Criminal” group is made up of Nashina Talo’s escaped slaves.
Numenera uses the Cypher system with actions requiring d20 based tests with results sometimes dependant on a d6 or d10 role. All in game actions are rolled for by the players. As mentioned above no prior experience in the system is needed, characters will be created as a group during the first session.
See below a video by Geek & Sundry showing the basics of the cypher system as used in a different example game.
Should you be interested in the game please comment here or reach out through our discord.
We are now happy to announce further details about the games being run on International Free RPG day at the club. During the day there will be five different games being run during two time slots taking full advantage of the space available in our new home.
Player slots will be offered on a first come, first serve basis. We recommend turning up early for your game to avoid disappointment. The Club will be open from 11am on the day to allow players to get settled before the afternoon games start.
2-6 Players
We’ve all being there… we’ve all had that one wild night of tavern hopping and mead swilling. The sort of night when you make friends with complete strangers no matter how eccentric they are.
You and your band of Adventurers follow him back to his place where he opens up a bottle of Gnomish Spirits. You wake up hungover, your head is pounding, your mouth tastes like vomit and you’ve shrunk down to an inch of your size.
Typical Saturday Night! It’s fine all you have to do is find the remedy to your ‘little’ problem and try not be stood upon in the meantime.
2 – 6 Players
There are whispers that Algarod’s war chest remains in Weatherstone Castle, guarded by evil spirits and the beasts of the sorcerer Zygofer.
2 – 4 Players
Its fireday night, and the streets of Alkenstar are bustling with people looking for a good time, for weeks ‘The First Sin of Pharasma’ has been advertised and tonight is opening night for this once in a life time experience. The entertainment district is over flowing and business is good; looking for some well-deserved rest & relaxation you take a seat in the Powder Horn, however your night is going to be far from restful for you and your gunslinging compatriots.
2 – 5 Players
The war has ended, the Eyrie Dynasties have restored themselves and are trying to take back their Woodland. Pellenicky Glade is in their sights… Yet the glade’s leading family, the Goshawks don’t agree on what they should do. To complicate matters Alton Goshawk, the Mayor of Pellenickly Glade has died leaving a gulph of power in the Goshawk family.
The situation could go very bad, the right person in the wrong place could make all the difference. Just when your group of Vagabonds enter the scene.
3 – 6 Players
Inquisitive and adventurous investigators required for a new, and exciting opportunity. Must love mystery, travel and of course gold.
Enquire at the Dragon’s Codpiece in the Dock Ward to learn how you may partake of this splendid opportunity and enrich your horizons and line your pockets with gold. As stated, only apply if you have a fondness for travel and gold
We hope to see you on the day!
Details of games available to follow.