This is a new weekly website post were we summarise some of the activity by adventuring parties travelling from our clubroom.
Pathfinder 2e – Kingmaker
The Heroes of Last Night, THoLN for short received their charter to explore and extinguish banditry in the Greenbelt of the Stolen Lands, then set off for Oleg’s Trading Post. Not two days were they on the road before cutthroats attacked them.
Carbon 2185 – Tales of the Golden City
The Carbon Crew from Monday night, managed to prevent the death of their primary contact with the 16K Triad, but were left with questions about the 2 presumed Reapers (organ harvesters) who escaped.
Dungeons & Dragons 5e – Ghouls and Men
After surviving the Hag’s magical storm and minions’ raid the party realised an ambush would no longer be viable against her. The next day they sneaked up to the corrupted mill. Inside they found not only the hag, but also a critically wounded fae-born druid fused in the centre of four trees. A tense combat ensued; luck was on the side of the party as the hag succumbed to the magic and might of the party. Before the party could save the druid, the baron’s skeleton drawn carriage to pull up outside the mill, not ominous in the slightest.
Pathfinder 2 – Middle of Newarre
The Founders of Newarre unknowingly crashed a sacred ritual of power to the Lamashtu, the Mother of Monsters. In hopes of rescuing the matriarch of their allied goblin tribe. Several explosions later, the fort’s watch tower is toppled and the evil Barghest performing the ritual is slain. One more evil cleansed from the surrounding lands.
Keep an eye out for more updates on how Adventuring parties are getting on within the club. If you wish to run a game within the club contact us to find out how we can make it a reality.